A downloadable asset pack

Buy Now$5.99 USD or more

8-bit Zelda style 16x16 asset pack designed for Gameboy and Gameboy Color.

Package includes:

  • Overworld Tileset with 3 color variants
  • Dungeon and Cave Tileset with 10 color variants
  • House Tileset
  • Also includes 1 hero sprite sheet, 8 NPCs, and 20 enemies, all with 5 different color palettes.
  • (NEW)  GUI elements and an original font.


Buy Now$5.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5.99 USD. You will get access to the following files:

Overworld (Light).png 67 kB
Overworld (Dark).png 68 kB
Overworld (Woods).png 68 kB
Overworld (GameboyG).png 58 kB
Overworld (GameboyBW).png 55 kB
Dungeons.png 96 kB
Dungeons (GameboyG).png 21 kB
Dungeons (GameboyBW).png 20 kB
Sprites.png 78 kB
Sprites (GameboyG).png 22 kB
Sprites (GameboyBW).png 21 kB
GUI.png 11 kB
GUI (GameboyG).png 10 kB
GUI (GameboyBW).png.png 10 kB

Development log


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If you want to save 6 dollars just go here to have this asset completely free!

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Seems nervy to ask money for assets that are essentially ripped off from a commercial game (yeah yeah, not exactly ripped but come on-- a couple different pixel difference is still a rip-off)

Please offer a single zip file for download.

He's long gone, won't see a reply from him anymore.

Does this work with Rpg make Mv?

Can i use this for commerziell projekts ?

What's the font that's used for this?

I just bought these. Could someone please help me resize these to work with RPG Maker MV?

Can these be used in RPG Maker MV?


It's doable. I'm using them in MV but you'll need to do some resizing.

I'm not great at resizing

How did you make yours? I'm trying to rsize but not sure where everything goes.

Resized them using Photoshop.

I resized them but I don't know where to rearrange everything.

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resize them by 300% (16x16) multiplied by three is (48x48). and make sure you set the resize to Nearest Neighbour. You can use GIMP it’s free. Then look through help in MV and go to Asset Specifications and Tilesets. There is an in depth explanation here also https://medium.com/@robotsweater/bots-guide-to-custom-art-in-rpgmaker-mv-understanding-tilesets-9178fe09e475

Hi! I really like this textures and I bought them. I am currently playing around with them in the solarus engine. Am i allowed to release a game in solarus with this graphics? It is just for fun, i doubt i will haver have an actual release that will work in any way :p...

is this tile set compatible with GB studio? because it hasnt been made clear to me yet if that developing engine can only take 4 colors or if it can take more?

4 colors for the bg and 3 for sprites because one of the colors is the transparent color. You can download Gurbs and use the assets freely. 

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Perhaps you missed the comment from the author below:

"Sodacoma 260 days ago (1 edit)

These aren't ripped. They are drawn to be VERY SIMILAR, but not copied. It's a clean room design made to mimic the style. Nothing was infringed."


I even reached out to the creator on Twitter, these are free to use commercially. Nothing was ripped.


Looks like people can't just accept INSPIRATION and self-work is not copyright infringment :)

i also nead to know the license as i use it for a coming comercial release :)

I nead to find new artwork if its not for comercial use?

8 Breed - rouge lite


What license is this released under?  Can this be used in a commercial product?

Maybe I missed it, is there any part of the sheet dedicated to slashing bushes? Like, the tiles needed to animate a short bush-gets-slashed mechanic?


I haven't purchased yet, but I don't see any mention of a license.  Can you please add a license.txt file to the pack, and a small blurb on the page that explains what license this is being released under?

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Love the set. Had to add some things myself. There was no swinging sword sprite in the b&w sprite set. Would love to see some more tiles for this!

Whoa this looks *great*

I can't help but realize that there's no idle animation for player


This would be something cool to use with the Solarus engine.

Hello Sodacoma! Really nice work, but i have a question: why i can't find any interior house tiles? :( it's weird

Hey Kibou. I'm sure you have already found them by now, but the house tiles are in the same sheet as the dungeon ones.

Yes found :) thanks anyway!


Is it possible to use it in commercial games?

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aren't these copy righted by Nintendo? These are all 100% ripped from a LoZ game. I got these and way more for free from purzc.com while using zelda classic and zelda quest.

(1 edit) (+1)(-2)

These aren't ripped. They are drawn to be VERY SIMILAR, but not copied. It's a clean room design made to mimic the style. Nothing was infringed.


Other than the base colors, nothing was explicitly stolen.

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maybe im wrong. i dunno man. sorry. just skeptical. looks seemingly the same.


Yeah, I totally understand though. Unless you have them side-by-side it's very hard to tell them apart unless you're really familiar with it.

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No offense meant here, but if you draw Mario using your own pencil, you still drew Mario and Mario is still copyrighted even if you drew it yourself with your own tools and your own colors and shapes.

This is so similar that I think I could get sued by Nintendo if I made a commercial game with it. In fact I'd be surprised if I wouldn't get sued.

It's absolutely beautiful but it's way too similar for me to use it


I'm not afraid to make a commercial game with these. They're not identical so Nintendo couldn't do anything.

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Again no offense meant, but have you asked a lawyer?

(2 edits)

why do these look so much like those SNES Legend of Zelda games?


because they are.

So you mean these are for The Legend of Zelda-like games?

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Sure, send me an email and I'll get back to you.  thesodacoma@gmail.com

How does this look resized to 48x48?

It should look fine as long as you keep the scaling set nearest-neighbor and there's no interpolation

Any chance for a palette? :)

You mean an organized index of colors in the PNGs themselves?

Yeah! Makes palette swapping a bit faster :)


You know, that's actually a really good idea and I don't know why I didn't bother doing it in the beginning.

I'm confused, did you change this from an update to a separate pack? I had the updates for a few days, even started working with them, and now I don't?

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I unlisted the old version and put up this one, since so much has changed between the two versions it warranted a new page, I'm still however updating the old one for the people who have already bought it, thanks for reminding me to update the ZIP.

Oh, cool. I love your work so far.


These sprites are adorable and such a nice addition. Thank you.